01 — Featured Project / Action Roguelite

Mutant Wastelands

Mutant Wastelands is a post-apocalyptic action roguelite featuring procedural maps, unique mutant abilities, and challenging combat.

Problem Solved & Metrics: I developed a scalable procedural generation system capable of creating distinct layouts dynamically. This system reduced manual level design time by 80% while increasing replayability significantly.

My Role: Gameplay Programmer, Systems Engineer

  • Modular procedural map generation
  • Data-driven mutant abilities
  • Fast-paced robust combat systems
UnityProcedural GenerationSystems Engineering
Watch Trailer →

02 — Multiplayer Prototype

DIG

DIG Multiplayer Mining Game Screenshot

DIG is a multiplayer mining game for up to 4 players, featuring procedurally generated levels using voxel marching cubes technology.

Problem Solved & Metrics: Implemented a performant marching cubes algorithm for real-time terrain destruction and generation. Maintained a solid 60 FPS across network sessions while ensuring perfect synchronization of modified voxel data for up to 4 concurrent players.

My Role: Programmer, Multiplayer Systems

  • Voxel procedural generation (Marching Cubes)
  • Multiplayer networking code
  • Synchronized terrain destruction
UnityC#Multiplayer
Project in prototype phase

03 — Other Projects

More games

Published Games on Itch.io

Loading games from itch.io...

Interested in Working Together?

I'm always excited to take on new challenges and create innovative gaming experiences. Let's discuss your next project!

Start a conversation