GAME DEVELOPER

SPECIALIZED IN
GAME DESIGN

Creating interactive experiences that connect with players since 2020

MY NAME IS
HUGO VALLADOLID,
GAME DESIGNER.

Passionate about creating interactive experiences that push the boundaries of traditional game design.

Hugo Valladolid - Game Designer
Hugo Valladolid Logo

Specialized in game mechanics and systems. Since 2020, I have worked on different video games and tools in both Unreal Engine and Unity, some of them launched on platforms like Steam and consoles.

My focus is on creating engaging experiences that not only entertain but also challenge players to think differently about how they interact with digital worlds.

Interested in my work?

Logo Quick Facts

Years of Experience 5+
Projects Completed 10+
Main Engine Unity / Unreal
Specialty Game Design

Game Design

  • Mechanics and gameplay design
  • Level design and dialogue systems
  • Menu design and implementation
  • Game balance & progression
  • UX/UI Design
  • Combat systems
  • Rapid prototyping

Technical Tools

  • Unity 3D / Unreal Engine 4 & 5
  • C# / Blueprints
  • Git / Perforce
  • Figma / Adobe Creative Suite
  • Detailed technical documentation
  • Agile methodologies

CHECK OUT
MY PORTFOLIO

Interested in knowing more about my profile and experience?
Take a look at my portfolio!

DIG Multiplayer Mining Game Screenshot

DIG

DIG is a multiplayer mining game for up to 4 players, featuring procedurally generated levels using marching cubes technology. Each player, as a miner, must descend carefully by breaking terrain, avoiding deadly falls and overcoming unique challenges. The project is currently in development.

Unity C# Procedural Generation Marching Cubes Multiplayer Game Design
View complete project →
Mutant Wastelands Screenshot

Mutant Wastelands

Mutant Wastelands is a post-apocalyptic action roguelite with procedural maps, unique mutant abilities, and challenging combat. Developed in Unity, it features dynamic environments and replayable gameplay.

Unity Procedural Generation Roguelite Game Design
View complete project →

LET'S TALK?

I'm always open to new projects and collaborations. If you have an interesting idea, I'd love to hear it!