GAME DEVELOPER
Creating interactive experiences that connect with players since 2020
Specialized in game mechanics and systems. Since 2020, I have worked on different video games and tools in both Unreal Engine and Unity, some of them launched on platforms like Steam and consoles.
My focus is on creating engaging experiences that not only entertain but also challenge players to think differently about how they interact with digital worlds.
Interested in my work?
Interested in knowing more about my profile and experience?
Take a look at my portfolio!
DIG is a multiplayer mining game for up to 4 players, featuring procedurally generated levels using marching cubes technology. Each player, as a miner, must descend carefully by breaking terrain, avoiding deadly falls and overcoming unique challenges. The project is currently in development.
Mutant Wastelands is a post-apocalyptic action roguelite with procedural maps, unique mutant abilities, and challenging combat. Developed in Unity, it features dynamic environments and replayable gameplay.
I'm always open to new projects and collaborations. If you have an interesting idea, I'd love to hear it!